Here’s a list to consider. You might find it useful when creating a content inventory/analysis. Or you might work with these variables to identify interaction modes that are so similar that they can be combined…
Or once you’ve nailed down the modes you need for a site/app, setting values for these variables can help you towards a definition for each mode.
Content variables
Reading age
- Word count
- Sentence length
- Paragraph length
- Simplicity vs complexity of vocabulary
- Simplicity vs complexity of concepts
…
Tone
- Funny vs serious
- Formal vs casual (personal)
- Respectful vs irreverent (easy, happy-go-lucky)
- Enthusiastic (heartfelt) vs matter-of-fact
(List adapted slightly from https://www.nngroup.com/articles/tone-of-voice-dimensions/)
Completeness
- Top level vs selection vs full detail
- Broad vs narrow focus
Guidance type
- Prescriptive process vs all paths open
- Persuasion / compelling (promotes action)
- Recommendation / Next action clear (e.g. visual hierarchy and CTA)
Structure
- Linear vs non-linear
- Listed vs non-listed
- Consistent (repeating) vs flexible (unique)
- Questions and answers vs statements
- Narrative vs systematic
- Low vs high density
- Overlapping vs singular
Currency
- Evergreen vs update-able
- Recent vs older
Supporting media
- images/video/infographics
All content should…
- be engaging
- be collocated with similar content
- be placed separately from different content
- provide an information scent (descriptive, consistent labels)
- convey its boundaries
- be accessible
- be available via multiple access paths
- be relevant
- be useful
- be usable
- be findable
- be credible
- be desirable
- be valuable / purposeful
(this last list was adapted from http://boxesandarrows.com/content-analysis-heuristics/ Fred Leise, March 12, 2007 – and from Peter Morville via https://www.interaction-design.org/literature/article/the-7-factors-that-influence-user-experience)